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Saturday, November 22, 2003
 
Creating Faster Cheaper Projects

Johanna Rothman offered this advice yesterday, in her weblog Managing Product Development.

"If you really want to perform projects faster and/or cheaper, start them earlier."

Her proposal includes running with a smaller team.

Can't say I agree. Having worked in both software development and the AEC industry, I can see the point of having a smaller team. Fewer conversation lines does reduce the chance of miscoordination and therefore breakdowns. As Johanna points out, there's also likely to be less multi-tasking, and more organizational flexibility from this approach. On the other hand, as the team size decreases the opportunities for innovation and learning will decrease along with the decrease in total skills available. There are three other issues that Johanna is missing.

  1. The accumulated investment of working longer on a project will raise the total costs. If you examine the extremes of 1 month with 10 people and and ten months with 1 person you'll see the issue. (For the sake of the example assume the work can be done as described and other variables stay the same.) In the first case I pay ten people for one month and I get my project done and start earning a return on the investment. Total invested: 10 person-months salary. In the second case I make my first investment in one month's work 10 months before I can reap a benefit. The following month I make another investment needing to wait 9 months before a return, etc. Total invested: 55 person-months.
  2. The longer the project takes the more likely you will need to deal with changing client and market requirements. In other words long projects have more changes and more cost.
  3. Client need and capacity availability. If you are at all market focused, then you need to respond to what is asked of you. You must also deal with the facticity that people are already busy fulfilling promises made on other projects.

Here's my operating principle:

Promise the end conditions at the first responsible moment and then commit to all the intermediate actions and start at the last responsible moment.

Example: The client wants something in 5 months. You don't have the people ready for 1 month. There's 10 person months of work to do.

The way I would do this project acting as the project manager is to delay the start even further to get the project in a condition where once people start their tasks they can work on them 'til they are finished. So, delay the start by another month, put 4 people on it working for 2 1/2 months, and deliver 2 weeks early. The invested time is kept low and there's time at the end for something unforeseen. Everyone wins!

Wednesday, November 19, 2003
 
Project e-Tip of the Week

We're on a roll. Readers are responsible for the last four e-Tips. This one comes by way of France. Laurent Bossavit is a project guy and he's a book guy. He maintains the site Bookshelved Wiki, a community of people who write about and comment on books. It's very cool. Have a visit.

The Project Reformer's e-Tip of the Week
019: Creating the Environment for 'Jumping In'

Some projects just can't succeed if project performers must always be asked to engage. Fast projects, innovation projects, and physically dispersed projects all cry out for 'jumping in.' How do you get more initiative and engagement? First, ask for it. But it is rarely enough.

Set an early example of taking initiative.
People may hold back 'til they've seen others in their group take part. Maybe this is an introvert thing, maybe not. But there's nothing like pointing to an example for calling for more engagement.

Make a game of it.
Share the rules (or guidelines) for play. Be clear how people win. Win? Sure. State clearly how 'jumping in' forwards the purpose of the project. If people see that, then they are more likely to take their first step. After a first step, there's bound to be a second.

This Project e-Tip is courtesy of reader Laurent Bossavit. He left a comment to my lament "I was expecting more people to jump in." Laurent maintains Bookshelved Wiki.
©2003 Hal Macomber | weblog.halmacomber.com | e-Tip Archive | PDF | Submit Tip

So the challenge is on. Let's keep the e-Tips coming in from readers. I can send a book anywhere. This week I sent Laurent my last autographed copy of The Blind Men and the Elephant. Who's up next?

Tuesday, November 18, 2003
 
Capacity for Language Introduces Uncertainty

There's a book or two (or three) on this topic. I'll make a few points. Perhaps you can add to them with your comments.

     n.b. Remember the context of this posting is doing projects.

We take our capacity for speaking for granted. We can't remember a time when we couldn't speak. It's just what we do. But communicating with language is not straight forward. We think the meaning of our speaking is clear, only to discover the listener understood something different than we meant. Humberto Maturana claims denotative meaning (precise definitions) in speaking is not possible; there is only connotation (inference, nuance). He's saying that each of us gives meaning to what we hear based on the distinctions we can make, our preoccupations (concerns) at the time, and the relationship we have with the speaker. In other words, in spite of the care we give to saying what we mean, people will listen what they listen.

One of the tragedies of projects is when someone sees that action is required but they fail to speak about it. Sure, sometimes we see people complaining to a friend or coworker. But they don't speak up to a person who's in a position to act. We can speculate why this is the case. Frankly, it's not useful. Just knowing that people don't speak up is enough to begin changing the behavior of people with the authority to act.

Another tragedy of the project setting is when people don't listen. Not just the bosses. Finish the sentence, "How many times have I told you ..?" We've all said that. Breakdowns are inevitable when their are patterns of not listening. Further, not listening leads to not speaking. "Hey, I'm justified in keeping my mouth shut. They don't listen to me anyway."

The work of projects is coordinated through conversations. It's not about process. It's not about schedules. Work is certainly not coordinated through controls. It's all about conversations, particularly requests and promises. Yet people don't see the coordinating aspects of commitment conversations. Instead, they see writing code, hanging doors, designing product, and doing one report after the other. It fits that people don't get highly competent at something they don't see.

To recap,

  • People listen what they listen, not necessarily what was intended.
  • People don't speak when they have something to say.
  • People don't listen to what others are saying.
  • People don't speak or listen for commitments.

Disaster? You bet! But it is also the good news for project managers/leaders. We can anticipate that we'll encounter one or all four conditions throughout our projects. I bet you will find examples today!

Sunday, November 16, 2003
 
Projects Are People-Centered

Continuing in the series of postings on variation as an enabler let's explore more of what I mean by "projects are people-centered."

Why do I keep making this point? Because our language in business is so often that of the machine. In the last ten years the computer metaphor has gained ground. Those metaphors hide the nature of what happens on projects. Work doesn't flow like material flows in factories. People don't access their memory bank like computers. That people are not machines nor computers hardly needs saying, but how can we speak of our projects with a vocabulary that brings forth the nature of the project?

Let's start by looking at what constitutes human-ness. I've written about both the social and biological aspects of being human in many postings. Let's fill out five elements for starters:

  • Capacity for language
    This goes beyond our ability to communicate. Dogs and dolphins can do that. Language gives us the power of naming or distinguishing one thing from another often in nuanced ways. Language is what allows us to coordinate action which is central to all projects. Written language provides a basis for sharing with people who are not present at some moment of action or experience.
  • Historical
    Humans have a past, present, future. Not only do we have memories of the past and dreams of the future, but we call on our past in the stories we tell for shaping our futures. This sharing of pasts and futures provides a rich context for what we do in the present.
  • Moods
    The accepted word in use is emotions or more familiarly, feelings. I am using the word mood to make a richer distinction. People in a present situation have an emotional condition that is triggered by some event or action. That triggering usually has to do with some personal experience in the past or one as told to us. That emotional experience is projected into the future shaping what is then possible for us and others.
  • Biological
    Of course we are biological. Have you considered that learning is biological...that it happens not just in the brain, but throughout our system? How about considering that goal-setting and innovation are also biological in nature?
  • Social
    Humans not only act with others, but we do some of our best work, play, learning, and creating with others.

I'll explore these five attributes one-by-one in the coming week, or so. I suggest you start looking at how human-ness creates opportunities and challenges on your projects. Please share what you notice as comments to these postings.

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